* New dynamic quest is in. Go visit the old Questmaster in Midgaard. * Check 'NEWS' for latest changes/additions/corrections. Press RETURN to continue: Welcome to NetherWorld. May your journey be Perilous! The Temple Of Midgaard [Exits: north south up] You are in the southern end of the temple hall in the Temple of Midgaard. The temple has been constructed from giant marble blocks, eternal in appearance, and most of the walls are covered by ancient wall paintings picturing gods, Giants and peasants. Large steps lead down through the grand temple gate, descending the huge mound upon which the temple is built and ends on the temple square below. Equally large steps lead UP through a small door into the ENTRANCE to MUD SCHOOL. (type 'up' to go to MUD SCHOOL.) It is here that one can change his/her hometown with the Executioner. A small plaque is on this wall. (White Aura) The executioner is here polishing his blade. You have 3 new notes waiting. where Players near you: Aballister The Temple Of Midgaard Craeobhan Guild Row Ishboo arrives from the north. The executioner looks at Ishboo. The executioner eyes Ishboo suspiciously. hunt craeobhan Ishboo leaves south. You sense a trail south from here! south The Temple Square [Exits: north east south up] You are standing on the temple square. Huge marble steps lead up to the temple gate. The old Grunting Boar Inn, is to the east. Just south of here you see the market square, the center of Midgaard. A small white fountain gushes forth here. You sense a trail south from here! south Market Square [Exits: north east south west] You are standing on the market square, the famous Square of Midgaard. A large, peculiar looking statue is standing in the middle of the square. Roads lead in every direction, north to the temple square, south to the intersection, east and westbound is the main street. Ishboo the Black Knight is here, ready to take on an army. You sense a trail south from here! south The Intersection of Guild Row [Exits: north east south west] This is a bustling intersection of people, some looking for knowledge others searching for guidance. On Guild Row you will find your master, who will offer safe haven to those loyal to their discipline. To the north you hear the sounds of voices from the market square, to the south more of the same in the common square. To the east you feel a strong magical presence, and to the west you can smell the sweat of hard work. Torin the Maker of Staves is here, breathing very calmly. You sense a trail west from here! west Guild Row [Exits: north east south west] As you are walking down the road you can smell the perspiration of young men and women training very hard, with the clash of steel ringing in your ears. To the north you see the Warrior's guild and to the south you see the entrance to the Ranger's guild. To the west, however, you notice that the road turns into a dirt path that appears to be neglected, you sense an evil presence to the west. You sense a trail north from here! north Entrance Hall to the Guild of Swordsmen [Exits: east south] The entrance hall to the Guild of Swordsmen. A place where one has to be careful not to say something wrong (or right). To the east is the bar and to the south is Guild Row. (KILLER) Craeobhan the Cruel Knight is here, ready to take on an army. A knight is guarding the entrance. You've found your quarry!! k craeobhan Your pierce *** ANNIHILATES *** Craeobhan! Your stab *** ANNIHILATES *** Craeobhan! Craeobhan is covered in blood. Your pierce *** ANNIHILATES *** Craeobhan! Craeobhan leaves south. Craeobhan has fled! bash Craeobhan arrives from the south. s k craeobhan Craeobhan prays for transportation! n You aren't fighting anyone. Guild Row [Exits: north east south west] As you are walking down the road you can smell the perspiration of young men and women training very hard, with the clash of steel ringing in your ears. To the north you see the Warrior's guild and to the south you see the entrance to the Ranger's guild. To the west, however, you notice that the road turns into a dirt path that appears to be neglected, you sense an evil presence to the west. k craeobhan They aren't here. Entrance Hall to the Guild of Swordsmen [Exits: east south] The entrance hall to the Guild of Swordsmen. A place where one has to be careful not to say something wrong (or right). To the east is the bar and to the south is Guild Row. (KILLER) Craeobhan the Cruel Knight is here, ready to take on an army. A knight is guarding the entrance. Your pierce *** ANNIHILATES *** Craeobhan! Craeobhan is DEAD!! Info> Craeobhan killed by Aballister!